1 posts tagged with 'Real-Time Systems'

Tag: Real-Time Systems

Harnessing Linux-Powered GPS Pods and EDA for Real-Time Nintendo Console Performance Optimization

At ShitOps, optimizing the performance and user experience of gaming consoles is paramount. Recently, we identified an opportunity to leverage modern cloud-native and edge computing technologies to revolutionize how we …

Engineering DevOps Cloud Infrastructure IoT GPS microservices Nintendo IoT linux Podman Cloud Computing EDA Real-Time Systems
Read More →